Greetings, you are visitor no. since Feb 14 1997.
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I apologize for the bare bones look of this page. I don't have a whole lot of free time, so this ended up being one long page with a lot of text.
Feel free to email me with any new tips, technical info,
links, ideas, etc. so that I can put it on this web page. If you attach a
file for the archive, please send a description of the file too. ;)
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I have made a new directory called misc which will
hold a lot of new information and other neat stuff. Check it out.
I will be putting info I get about Stunts there, tech info, tips on Stunts
and Win95, etc.
I also have put up a lot of descriptions and such like for all these files.
I noticed people don't download individual tracks without a description, so I
am working on getting a description of each of these tracks.
I have put one file containing the entire archive (except for the large
stprog.exe) called stunts.zip which will be updated
every time I log on. The .zip file is now just over 400k... so it's not
very big considering the number of files within.
You can also access these files without the trappings of this web page
by going directly to the files by accessing the
root directory of this web page.
You should be able to select directories and grab the files directly from
there. Often you will find files there that are not yet on the web page.
I might completely remove some of the file listings entirely. So it
is important that you send along a descriptive text file or the like when
you submit tracks, etc.
Does anyone know what happens if you use a "cheatcar" to record
a replay and try to play it back using a normal car? I know the replay file
includes the track information, but does it also include the car info?
Also soon... A mini faq is to come. There's a lot of information about
stunts thrown out there but not in a coherent form. So I'll be working
on that.
Thanks to Lukas Loehrer, I know have a way to get screen captures in Stunts.
You can get the software in the program section.
It's called st101.zip.
Also, there is some news about some new software for stunts being written
by stunts fans like yourselves and I'll keep you posted on that. If anyone
out there wants to help , feel free to e-mail me.
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In this game, you get to one of several cars to drive around tracks which
include various "stunts" like jumps, loops, etc. You may choose to race
against the clock or one of the computer opponents, each of which have their
own skill level and personality. Your results are saved in a high score file
which can be compared with others. The best part of the game, however, is the
ability to make your own track.
The tracks can be interchanged between all three versions but the cars in
Mindscape's version cannot. The only difference between Stunts v1.0 and v1.1
is that in v1.0 there is a bug/feature which allows you to go through the top
of some of the track pieces (tunnels, etc.). That changes the gameplay
quite a bit.
One of the good cheats is that you are able to modify
the cars attributes which include a surprisingly sophisticated physical model
of a car (or at least a good list of attributes). You can download a set of
replacement cars. To find out how to install the replacement "cheatcars"
just read the documentation
file included. This is one of the reasons that I encourage you to send a
replay file along with your high score file when submitting a challenge.
Sometime I will get descriptions for all of these files. If someone would
like to summarize each of these tracks and send the summary to me I'd be very
happy. :)
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A. Doff's Stunts Page
RAEZ! STUNTS HOME
David Leadbetter Review of
PENTO STUNTS PAGE
Kerhop's STUNTS Page
Luca Gelmetti's Stunts Page
Stunts Competition Page on Geocities is now offline.
NEW!
Lukas Loehrer's 4D Sports Driving page
NEW!
Markus Nagelholz's Stunts' page
Mark's Stunts Stuff
Matteuz Stunts Page
Mindscape - of 4D SPORTS DRIVING
If you know of any other relevant resources, please
e-mail me. Also, feel free to put a link to this
web page on your page, if you wish. I also have no problem with someone
copying most of my files and putting them on their own web page. Heck,
if someone wants to mirror my archive, I'd be happy. You can easily do
it by downloading the stunts.zip archive which
includes all the files on this web page except for
stprog.exe. Or you can download it, unzip it
to a directory and use Netscape to browse the archive offline!
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What I would like to require for uploads is a ZIP'ed archive
(PKZIP compatible) that contains your .TRK file (or files), the
corresponding .HIG files and preferably a description file.
The following is just a suggestion:
For example:
So, to follow this example what you would upload is something like
VALHALLA.TRK (the track), VALHALLA.HIG (the high score file), and
VALHALLA.TXT (the description) zipped up into a file called VALHALLA.ZIP.
You would attach it to your e-mail message and in the body of the message
leave a short, one-line description of the file". For example:
valhalla.zip
Indy car track, fast, banked curves, < 7 min. Have fun! -- Petrol Pete
This goes for other submissions. If you want to submit a utility or replay
or anything, please zip it up with a description including your name and
e-mail address, attach it to e-mail and give me a short description to
put on the web page.
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paf-trks.zip Petrol Pete's Tracks - some good, some not so good. Most are variations leading up to Valhalla, none I'm too proud of. There are some sample modified terrains you might be interested in, though.
valhalla.zip Indy car track, fast, banked curves, < 7 min. Have fun! -- Petrol Pete
You can access these tracks via the track directory.
There are probably files there now that are not listed on the web page.
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Pete's Replays
This file contains a lot of cool replays that I've recorded... mostly spectacular crashes or jumps. (Actually it contains only one right now, but it will be updated under the same name.
If you want to send a number of replays, please zip them up together with
a descriptive text file.
You can access the directory listing of this section, which probably
includes files more recently added in the replay directory.
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Peter Fortman / Petrol Pete - paf4@po.cwru.edu
Andre Doff - adoff@ibm.net
Auke Damstra - adamstra@pi.net
Markus Nagelholz / Mark Nailwood - nagel@dbai.tuwien.ac.at
You can access the directory listing of this section, which probably
includes files more recently added in the compete directory.
I highly recommend zipping them up with a PKzip compatible compression
utility together into one file. I am going to suggest a naming
scheme. Let's say that John J. Doe submitted JJTRACKS.ZIP which included
tracks and high score files. Later, John Q. Public downloads those tracks,
and beats all the high scores and saves replays of his triumphs. He wants
to submit them to this archive, so others can be amazed as his prowess and
technique. So he names the file as such.
jjtracks.961231jqp.zip
He submits it as an e-mail attachment and in the e-mail message writes:
JJ. Doe sees this soon after John Q. Public sends his e-mail since the
maintainer of the Stunts archive only needs to save the attachment in the
right directory and cut and paste the above into the web page. (hint hint)
He submits it as an e-mail attachment and in the e-mail message writes:
So then John Q. Public, beats the high score in jjdoe001.970104jjd.zip
that very day and sends a file with a line in the message body of the
e-mail like:
When these files are downloaded, most programs which can't handle more than
8.3 will take the last extension and use the first eight letters of the file.
This means you should be careful when you download more than one file with the
same first eight letters if you don't have Win'95. But, in most cases, you'll
want to download only the most recent anyway, so this shouldn't be a problem.
When you have uploaded a "challenge" I will look for the informational text
inside the zip file. What would really help me is if you included a line in
the message body like those above.
You can access the directory listing of this section, which probably
includes files more recently addd in the compete directory.
Info on hex editing the car files
You can access the directory listing of this section, which probably
includes files more recently added in the cheat directory.
Neverlock crack.
Run STUNTS_K.EXE in the same directory as STUNTS.COM
and whatever you type in as the missing word will be accepted.
STUNTSQA.TXT
by syzygy@eskimo.com. A list of all the doc-check questions and answers.
You can access the directory listing of this section, which probably
includes files more recently added in the cracks directory.
And now, for those who have lost or corrupted their copy of Stunts:
News
If you have a question you want posted to the web page, I can put it there.
Answers will be put there too. So if you want a message posted there
please specify in your e-mail.
I've got an answer from Markus Nagelholz / Mark Nailwood:
If you have not got an answer to your question about the replays so far:
The replays only contain the NAME of your car, of the opponent and of
the opponent's car, the track- (and terrain-) Information, and the
keyboard-events during driving. This leads to the following
implications:
1) You must provide EXACTLY the same car in the Stunts-root-directory if
you want to view a replay. :-(
2) If only 1 byte of the replay is altered - especially in the
keyboard-event-section, the replay will be chaotically from this point.
So hacking around in the replay-files is not useful. :-((
3) The replay does not contain any information that you have not
continued your driving from the end of the replay - so if you've crashed
(it may happen sometimes ...) then you only have to continue from a
previous position and try again. Then you must save the replay before
the finishing line, re-load it and finish with a (I hope) good
highscore. :-)))
Information about Stunts
Stunts is a classic driving game written by Broderbund. I own version
1.0 which was written in 1990. There exists two other versions of Stunts
for MSDOS, version 1.1 and another by Mindscape which was named 4D SPORTS
DRIVING. Stunts can be run under Win95 (full screen), and Windows 3.1 but
sound is a problem. To play with sound, run under DOS.
Any info on how to get sound under Windows?
Other Web Pages of Interest and Contact Info
Andrew Shugg's 4D Stunts Driving Page:
Andrew Shugg ( ashugg@cygnus.uwa.edu.au )
http://cygnus.uwa.edu.au/~ashugg/4dStunts/Welcome.html
Join A Doff's Stunts competition, or download his many tracks.
http://home.uni-one.nl/m1/stunts.html
Ray ( ccheung@tartarus.edu.au )
http://www.student.uwa.edu.au/student/ccheung/Stunts.html
STUNTS from Broderbund / 4D SPORTS DRIVING from Mindscape
http://www.gem.co.za/GameBytes/issue20/misc/stunts.html
Adam ( s328247@student.uq.edu.au )
http://student.uq.edu.au/~s328247/stunts.html
Frank Laughlin ( kerhop@oz.net )
http://www.oz.net/~kerhop/stunts.html
Luca Gelmetti (luca.gelmetti@iol.it)
http://users.iol.it/luca.gelmetti/stunts.htm
adoff@ibm.net
http://www.geocities.com/siliconvalley/park/9768/stunts.html
I really nicely set up page with some great inside info. Check it out.
http://www.dataway.ch/~lukas1/4dsports.html
A page with really cool utilities for Stunts! A must see!
A page with ratings of designers (gave me the lowest rating!) and
a competition page. No hard feelings, as I'm putting your page up here. And it's still there in 2001!
http://www.geocities.com/TimesSquare/6921/stunts.html
http://www.geocities.com/SiliconValley/Vista/3837/stunts.html
Stunts.zip is just a plain and simple
ZIP archive file. Make sure you unzip it with the directory structure intact!
(pkunzip -d stunts.zip)
Submissions
You are now able to submit tracks via e-mail
attachment. The FTP archive has been transferred to the HTTP server.
I have been getting few FTP uploads but many submissions via e-mail,
regardless of my request against it. But now the point is moot, since I've
circumvented the problem I had with e-mail attachments.... Anyway...
Which terrain: original, modified, custom? (brief description)
Is there more than one path to the end, or is it multipathed?
Your own estimate on difficulty level.
When it was created
What car do you drive on it.
Approximate completion time.
Any other information you can think of to help describe the track.
For instance: How many "Stunts" are there? Is it straight forward, or is it tricky?
Is there a lot of ice or sharp turns to watch out for?
VALHALLA.TRK - Valhalla
by Petrol Pete
stunts@prozac.cwru.edu
Custom terrain. Big plateau in the middle with ravine.
One path.
Survivablity - Mostly Harmless.
The main challenge is to get a really good time.
Indy Car
takes at most 7 minutes
Not a lot of stunts or suprise turns. Good straightaways and banked
curves with a fair amount of jumps. A fast, and fun track to drive.
Can use "6th gear" for Indy car, but be careful!
Tracks
If have any questions, feel free to e-mail me.
Petrol Pete's Tracks
This includes many Stunts tracks, high score files, replays, etc.
I once had each of these available separately, but since they are so small
there was no point. I highly recommend VALHALLA.TRK. It is my finest track.
It doesn't look like much from above, but it's a well thought out track.
I will soon have a second file containing ones I am particularly proud of.
I'll include a list of the files here later... it will include Valhalla.
paf-trks.txt
valhalla.zip Indy car track, fast, banked curves, < 7 min. Have fun! -- Petrol Pete
valhalla.txt
paf-trk2.zip Tracks I am particularly proud of.
paf-trk2.txt coming soon
The "Originals"
These files are modifications of some of the originals plus some more.
Actually, these are just the ones that I first started modifying.
A lot of them were done by friends of mine, but I forget who.
These were all kept in the stunts directory and I lost track of which ones
were which. Now that I know you can select a subdirectory (press up, and
then type in the name of the subdir), there's no need for confusion.
Download The Originals
More Tracks
I now have each file zipped up with their respective .TRK, .HIG, .RPL, and
.TXT file. The accompanying .TXT files are descriptions of the tracks.
When you make a submission, Please send along a one line tagline too.
valhalla.txt mostly a test of skill in redlining the car, but not getting out of control.
adelaide.zip A track with no description
diabolic.zip
diabolic.txt
emeyer1.zip
emeyer1.txt
jaydes-i.zip
jaydes-i.txt
mikes.zip
sikotic.zip
sikotic.txt A really bizarre track.
trillon.zip
track-3f.zip by SeanOh@aol.com.
track-3f.txt Edited terrain, Multiple paths
misc. unknown authors' tracks
anontrk1.txt
jump3trk.zip "Here's a track I made to jump over 3 buildings" - Auke Damstra - adamstra@pi.ni
a_4.txt Whose tracks are these?
a_4.zip
adamtrks.txt by a guy named Adam whose handle is "God"
adamtrks.zip Three tracks, all terrain #5, Indy Car
bthrough.txt Just a replay file... but can drive track if "restart driving"
bthrough.zip Does anyone have this track?
confuser.txt by Prem, pren@total.net
confuser.zip Believe me, it does live up to its name.
ivantrk.txt by Ivan (ivanb@nait.ab.ca)
ivantrk.zip lots of tracks
nicktrk.txt
nicktrk.zip
nrtrk.txt Tracks by Nathan (nathanr@jaxnet.com)
nrtrk.zip lots of tracks, replays too.
sally.txt by Prem, pren@total.net
sally.zip Lots of sharp turns. 20 min in Indy
tb.txt by Andre Doff, adoff@ibm.net
tb.zip Most of them are quite long, but very driveable. [No surprises]
Remember, you can download the whole lot of them by getting stunts.zip.
Replays
A new file area is dedicated solely to replay files.
Your replay could be here!
Send your replays to me via e-mail along with a short description of what happened.
Competitions and Challenges
Here's the list so far: (copy the source below as an example for your upload)
01-31-96 - PAF-TRKS.ZIP Just try and beat these! :)
10-21-96 - ORIGINAL.ZIP
10-06-96 - TB.ZIP (B)eat this ;-) !
10-06-96 - Valhalla
07-01-96 VALHALLA
02-14-97 - PAF-TRKS.ZIP Incredible highscores for baka/barrier/bars/default1 !
02-14-97 - TB.ZIP Fascinating highscores for all 'all*'-tracks !
02-14-97 - VALHALLA.RPL A replay from the King of Valhalla !
Above is a list of people who are interested in "competing" against another
person. This can be done by comparing the high score list and the replay.
You will be able to submit your .hig and .rpl files via e-mail
into the incoming directory and other people can download them from
compete/ and try to beat their scores. What I suggest
is zipping up the .hig and the .rpl file and a some sort of text message
indicating who you are, your e-mail address, the date, and any sort of
taunting message you like. ;)
jjtracks is the set of tracks this refers to,
96-12-31 is the upload date
and J.Q.P. are his initials.
John Q. Public / JP - jqp4@isp.com
12-31-96 - JJTRACKS.ZIP I beat your score on EVERY track, JJ! Ha!
So JJ doesn't sleep for three nights and furiously tries to outdo John's
high scores until he finally beats one! It was his first track,
JJDOE001.TRK. After watching the replay of his flawless run, he saves the
replay and zips up the high score file and the replay as a file called
jjdoe001.970104jjd.zip
John J. Doe / Doe-Boy - johndoe@whoami.com
01-04-97 - JJDOE001.ZIP (from JJTRACKS.ZIP) Those were just test runs... try and beat this!
01-04-97 - JJDOE001.ZIP (from JJTRACKS.ZIP) Ha. That was pathetic! I beat that on my lunch break.
And so on and so forth... get the idea?
Cheats and Hacks
Contained in this section is information pertaining to the innards of
Stunts. Right now we just have stuff about how to modify the car files.
But soon I would like to have data about file structures, track pieces, etc.
Any info useful for hacking Stunts.
Documentation on pre-edited car files
cheatcar.zip, the file itself
Cracks
St-loader
for Stunts (v1.0 Br0derbund), by Michael Yakubovich, September 1992.
Run ST.COM in the same directory as STUNTS.COM and the doc-check will not come up.
Other Programs
You can get a lot of other software in the program
section. This includes STPROG.EXE and a lot of editors and randomizers.
Miscellaneous
You can access a lot of neat miscellaneous stuff in the
misc directory directly. There are answers to
questions, people's questions, comments, screen captures, etc.
I suggest you check it out.
Last revision date: Friday, January 2nd, 2001
Last update date: Sun Dec 2 08:02:53 EST 2001
If you have any suggestions or comments, please send
e-mail
to:
stunts@prozac.cwru.edu
as STPROG.EXE.
STPROG, by the way, is a self-extracting, self-installing ARJ
executable archive. Some people have had problems running it due to older
versions of DOS and such. If that is the case, just get a copy of ARJ and
manually extract the files. (arj x stprog.exe).
Please, you are on your honor here. Broderbund no longer distributes this
program. I am attempting to contact the company to see if they will release
it as freeware (not free-domain) or re-release it (perhaps with other
"classics") or even write Stunts 2. I sent them the idea, but I have had
no response. I am attempting again.